When I wrap 3D material over certain model it becomes 2D shell!
Is there any technique to follow such that I can keep the same 3D material even after wrapping it?
I am not 100 % sure what you are trying to do.
Any images along with some detailed explanation would be help me and perhaps others understand.
Is there any technique that needs to be followed to wrap the whole object 1 (not part of it) over object 2?
Bashir, Did you un-select Delete source geometry and try?
Also, not that it will fix things but can you upgrade to 19.2 and try?
would you please explain to me how to delete source geometry? Not sure why or how?
Do you think R19.2 handles wrap feature in better way?
In the first image you posted under Options (on the left), I see that it is checked. Just uncheck it.
I can't comment on one feature as I would have to go over all the release logs but in a general sense, there are a lot of features, stability and robustness you are missing out on if you 5 releases behind.
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