## General Mechanical

Topics relate to Mechanical Enterprise, Motion, Additive Print and more

#### Need help creating weird Fillets/Blends

• Nick Makaroglou
Subscriber

Hello all, as you can see in the provided photo, I am creating this object. The problem I have is with creating the fillets at points A and B. For B as you can see the fillet starts 15 degrees after the vertical b line. Normally for fillets you click the 2 lines you want to fillet and that's it, how will I make it so that the starting point of one line is smaller? If I understood it correctly. And for A which is with the 50 degrees, I don't even know how to explain it. As you can see I am stuck, I have created everything else no problem, the fillets are the problem. I am using design modeler 2023 R1. Any help will be greatly appreciated!

• Aniket
Ansys Employee

It is not very clear from the image what your part looks like. Is it a keyway with a variable fillet radius? In DesignModeler one can use variable radius blend to achive different fillet radii:

-Aniket

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• Nick Makaroglou
Subscriber

Hello and thank you for answering! Yes it is a keyway but the variable fillet radius is wrong, because as I understand it, it changes the starting and ending radii uniformely. I dont need such a thing. For point B I need the arc to be smaller from one side, if I decrease the value of the radius it becomes smaller from both sides, i need the value to be the same but the arc being 15 degrees smaller from one side I have provided a screenshot which shows the 2 arcs I have created with Fillet and based on the diagram I need to decrease the starting point of the arc on those 2 points.